Skip to main content
If you continue browsing this website, you agree to our policies:
Terms of use
Privacy policy
Research Consent
Continue
x
Side panel
Home
Module Directory
Learning Hub Overview
More
Search
Close
Search
Toggle search input
English
Deutsch
English
Français
You are currently using guest access
Log in
Home
Module Directory
Learning Hub Overview
Open course index
Evolution and Sustainability on the Computer [REPOSITORY]
Island World
Evolution island world - Lesson materials
Evolution island world - Lesson materials
Completion requirements
Click on
Evolution island world - Lesson materials
to open the resource.
◄ Evolution and resource use - island world. Overview of Graphical User Interface
Jump to...
Jump to...
Forum for discussions and questions
Run the Two Foresters Model
Two foresters - Overview of Graphical User Interface
Two foresters -Lesson materials
Two Foresters Assignments: Running and documenting experiments
Two foresters - Payoff Matrix
Two Foresters Analogy Table - Comparison with the real world
Two foresters - private forest causal mapping activity
Two foresters - common forest causal mapping activity
Run the model Two communities (forest)
Two communities - Overview of Graphical User Interface
Two Communities - Lesson materials
Example slides for the summary and discussion of worksheet answers
Run the model Evolution of resource use (forest)
Evolution of resource use (forest) - Overview of Graphical User Interface
Evolution and competition for forest resources - Lesson materials
Run the model Evolution of resources use (abstract)
Evolution of resource use (abstract) - Overview of Graphical User Interface
Evolution and competition for resources - Lesson materials
Run the model Evolution of harvest rate with efficiency
Evolution of harvest rate - Overview of Graphical User Interface
Evolution of resource use with harvesting efficiency - Lesson materials
Run the model Evolution of resource use through behavior imitation
Evolution of resource use through behavior imitation - Overview of Graphical User Interface
Evolution of resource use through behavior imitation - Lesson materials
Run the model Island World
Evolution and resource use - island world. Overview of Graphical User Interface
Run the model Evolution of social behavior (monitoring, punishment)
Evolution of social behavior (monitoring, punishment) - smaller world
Evolution of social behavior - Overview of Graphical User Interface
Evolution of social behavior (monitoring, punishment) - Lesson materials
Run the model Evolution of Ethnocentrism
Evolution of ethnocentrism - Overview of Graphical User Interface
Evolution of ethnocentrism - Lesson materials
Run the model Evolution of ethnocentrism (with group selection)
Evolution of ethnocentrism, group selection - Overview of Graphical User Interface
Run the model Evolution of social behavior (monitoring, punishment) ►