We aim to structure the OpenEvo learning hub in a way to support teaching, learning, researching, and designing. This is why we have created the following structure of module categories and sub-categories.
All the OpenEvo modules can be found in the Module Directorywhich can also be accessed from the main menu in the top.
This category serves as an overarching space for the Community Science Labmodules. These are modules where students and educators are guided to develop their knowledge and skills and find tools and processes to plan, implement, and document community science projects in their schools and communities.
community science projects, students apply and deepen their knowledge and understandings around human behavior and culture as well as ways to evolve communities that work for all.
The OpenEvo Learning Hub is an educational co-design space, where we aim to foster a community of educators and educational researchers to design, implement, evaluate, and improve learning materials and curricula around human behavior, evolution, and sustainability, and in the process to contribute to shared theoretical understandings.
To foster the development of shared understandings, OpenEvo has developed an initial overarching educational design concept and educational design research framework.
In the Educational Design Lab Modules, you are introduced to the OpenEvo educational design concept and research framework, find tools and guidance to develop and document smaller educational design studies within our educational design research framework.
Conceptual Learning Modules are organized by thematic areas or community. They are designed modules around themes of human behavior, evolution, and sustainability, within the OpenEvo Educational Design Concept. They can serve as templates for the adaptation
into more context-specific field site modules (see below). To be useful for different audiences, contexts and purposes, these conceptual learning modules can exist in several formats, including:
as a SELF-STUDY module in which anyone can enroll as a student and can obtain a badge after completing the module, targeted at pre-service or in-service teachers or high school students;
as an INSTRUCTOR-LED module in which selected people can enroll (including those that have completed the self-study module). It presents resources and guidance for teaching the module with a particular class/cohort and at least with some synchronous meetings (online or face-to-face)
In the REPOSITORY subcategory we collect a range of different resources and submodules for teaching about human evolution and behavior across all themes.
Contact us if you are interested in helping in the development of featured modules.
Field site modules are specific to particular places or institutions. Teachers can create their own field site module from scratch or by building on the resources from Conceptual Learning Modules and OpenEvo Repository Modules.
This category contains modules for and by departments and researchers at the Max Planck Institute for evolutionary anthropology in Leipzig, Germany, the institution that houses the OpenEvo platform and infrastructure.
This category is currently reserved for internal use, in the future, it may contain modules that are open to the public.
This category is hidden from view, but it contains user-specific "sandbox" modules in which users can start designing their own modules. To start your own Sandbox Module, you need to visit the Teaching on OpenEvo module and go through the minimal requirements. All Sandbox modules are invisible to others. However, module designers can enroll others to view their modules, e.g. for providing peer review feedback (we are in the process of developing criteria
for this peer review process).