• Activities related to emotions, values, mindfulness, well-being

    • Icône H5P

      In this activity, students sort a number of examples into values vs. goals. The examples here tend to apply to the life of adolescents.

    • Icône H5P

      In this activity, students sort different kinds of activities and experiences into a matrix with the two dimensions fun-painful and pointless-meaningful. There are no wrong answers, i.e. all sortings are "correct" since this is about students' personal experience. The examples are relevant to the lives of (pre-service ) teachers and adults. The activity can be adapted by providing a different set of example activities.  

      The fun-meaning-matrix is inspired by Lauren Porosoff and Jonathan Weinstein's book Two for one teaching. Connecting instruction to student values (p. 15).

    • Icône H5P

      In this activity, students sort different kinds of activities and experiences into a matrix with the two dimensions fun-painful and pointless-meaningful. There are no wrong answers, i.e. all sortings are "correct" since this is about students' personal experience. The examples in this version tend to relate to the life of adolescents. The activity can be adapted by providing a different set of examples. 

      The fun-meaning-matrix is inspired by Lauren Porosoff and Jonathan Weinstein's book Two for one teaching. Connecting instruction to student values (p. 15).

    • Icône H5P

      In this sorting activity, students sort different examples into things in their life that are in their control, and things not are mostly outside their control, to help them accept things they cannot change, and change the things they can. Based on: Based on Harris, R. (2019). ACT made simple. An easy-to-read primer on acceptance and commitment therapy (2nd ed.). New Harbinger Publications.

    • Icône H5P

      In this activity students sort a range of examples of emotions into a matrix of god-bad and mild-intense. There are no right or wrong answers (or rather all answers are correct) since this is about their personal experience.

    • Icône H5P

      In this activity, students sort a set of 36 values (textboxes) into "most important" (maximum of five), "somewhat important", and "not important". There are no wrong answers, and students receive one point for completing the activity.

    • Icône H5P

      In this activity, students sort a set of 47 values into "most important" (maximum of five), "somewhat important", and "not important". There are no wrong answers, and students receive one point for completing the activity.

      Values card images courtesy of Viktor Cessan https://www.viktorcessan.com/value-cards-decks/

    • Icône H5P

      In this activity, students sort a set of 47 values into "most important" (maximum of five), "somewhat important", and "not important". There are no wrong answers, and students receive one point for completing the activity.

      Values card images adapted from Fiona O'Neill.


    • Icône H5P

      In this activity, students explore how a number of values domains relate to human evolutionary history, human wellbeing, and to the kinds of activities and experiences that humans tend to value today.